This tutorial is not about drum replacement. Instead, it’s about how to edit and manipulate your drum recording to make it sound more expensive – especially the kick and snare drum. So, it’s more about layering samples rather than replacing them.
Inon’s award-winning music for BioWare’s dark fantasy franchise Dragon Age features a wide range of dynamic music styles. From ethereal and mystical to bombastic and lyrical, his original score for Dragon Age II befits the dramatic story and visuals and helps drive the heart-pounding action. I talk to Inon about writing the music to the Dragon Age] series.
When dealing with recordings (either virtual instruments or live-played instruments) often the sound is not very sophisticated. Here is one little trick on how to get a better, richer and more expensive overall sound – no matter what type of instruments you are using.
This tutorial is mainly about how to make your drum track sound more punchy and present it in the mix without losing a lot of dynamics. It is not about mixing single tracks of a multi track drum recording. Assuming that your drum sound is fine but somehow it gets lost in the final mix. Apparently, one option is to increase the volume but usually this will only affect the balance of your arrangement so be aware of that.